Reduced the Fire Rate on Nightfall in Standard and Dreadwalker Fire Modes.ĭEV NOTE: Nightfall was dealing far more damage than other weapons in both modes (almost 20% more w/ Dreadwalker active compared to other guns with their Mod active).Increased the Fire Damage for Shatterstar (Savior Mod).Switched Aphelion scaling to Boss/Special Damage Scaling instead of Standard.Increased the Base Max Health of Summoner's Hollow and Flyer Variants. ![]() Increased the Base Max Health of Handler's Very Good Boy Companion.Increased the Handler's Pack Hunter Range from 25m to 40m.At maximum range, Challenger will always maintain a 10% damage bonus to All Damage. Adjusted the damage falloff for Challenger's Close Quarters perk.We made some overall adjustments to compensate. Reduced Archon Havoc Form Cooldown from 120s to 90s.ĭEV NOTE: These changes are in response to bug fix that allowed Havoc Form Lighting Hands to deal ridiculous damage.Increased Archon Havoc Form Blink damage from 100 to 150.Increased Archon Havoc Form Lighting Hands damage from 28 to 56.We increased the durations by 5s each and boosted the Healing Fountain to be more enticing. Increased the healing amount of Gold Digger Healing Fountain from 1.5 to 2.0 HP per second.ĭEV NOTE: We wanted to make sure Explorer could maintain Scavenger longer between fights and give them more freedom while Gold Digger Fountains were active.Increased the duration of Explorer's Gold Digger Buffs from 15s to 20s.Increased the duration of Explorer's Scavenger Buff per pickup from 15s to 20s.Increased Scrap Gain when killing Aberrations.Increased Scrap Gain from Regular and Rare Chests.Slightly Increased Scrap Gain from Breakables.Lowered the Lumenite Cost for converting a Mysterious Item into an Engram (10 to 5).Removed the Scrap Cost for converting a Mysterious Item into an Engram (1000 to 0).Players may now slot their second Archetype as soon as they obtain / convert another Engram at Wally. Removed the Trait Requirement for equipping a second Archetype.Orb of Undoing now has unlimited uses.Tome of Knowledge now grants Scrap and EXP when the player has reached Trait Cap.We aren't done here by any means, and these are not the larger changes we've mentioned on Discord and Reddit, but in the short term, they should help to ease the burden or reconfiguring your build and experimenting with different options. Players should find it much easier to Respec and they should also end up with more Scrap overall. Of the mods listed above which do you find the strongest? Weakest? Let me know in the commnets below.QOL OVERVIEW: While we still have quite a few things we are working on regarding Traits and long-term grinding (for those that wish to partake), we wanted to make a few changes in this patch to ensure players had more freedom to experiment. If you find any mods that are new to this DLC content that I’ve not listed above let me know and I will add them. That’s all of the Subject 2923 weapon mods we’ve discovered so far. What it Does: Throw an ice spear that deals 100 FROST damage within 3.5 meters and applies 3 stacks of FROSTBITE.Turn in material in Ward 13 for this weapon mod. Icicles deal 60 FROST damage each and apply FROSTBITE to enemies within 2 meters.Ĭold Spear (Reisum): Defeat Erfor, The Jackal in Den of the Jackal dungeon to receive the Jackal’s Ivory material. What it Does: Casts a storm cloud that rains icicles as it travels forward up to 30 meters.What it Does: Throw a fan of 7 knives that deal 40 damage each and apply the BLEEDING effect dealing 400 damage over 20 seconds.īlizzard (Reisum): Defeat Ikro, the Ice Conjurer in The Sundered Court dungeon to receive the Glacial Scepter material.Applies 3 stacks with a direct hit.įan of Knives (Reisum): Defeat Tian, the Assassin in The Chasmic Vent dungeon to receive the Silver Fragment material. ![]()
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